Friday, July 13, 2012

This is what car damage should look like in video games





What you see here is a demonstration of BeamNG, a revolutionary physics engine that uses CryEngine 3 and the same physics you saw in "Rigs of Rods" :


This is still in the early stages, but as you can see the cars deform very well and realistically. Looks like these guys are finally getting the attention they deserve.

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